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Microsoft Windows Help File Content | 2000-03-29 | 5.8 KB | 137 lines |
- :Base isa.hlp>ASize
- :Title Internet Scene Assembler Help
- 1 Welcome to ISA
- 2 What is Internet Scene Assembler=What_is_Scene_Assembler
- 2 Internet Scene Assembler Features=Scene_Assembler_Features
- 2 Removing ISA=Removing_ISA
- 2 Getting Help
- 3 Getting Assistance=Getting_Assistance
- 3 Technical support=Technical_support
- 3 Parallel Graphics Web site=Parallel_Graphics_Web_site
- 1 Getting Started
- 2 Screen layout=Screen_layout
- 2 Working with ISA=Working_with_menus_and_toolbar
- 2 Customizing Toolbars=Customizing_Toolbars
- 2 Keyboard shortcuts=Keyboard_shortcuts
- 2 Control gallery resources=Control_gallery_resources
- 2 Quick tour
- 3 Make a scene interactive=Example1
- 3 Animating an object=Animating_an_object
- 2 Examples
- 3 The Animated gallery=How_to_implement_objects_from_the_Animated_gallery
- 3 Animating=Animating
- 3 Characters=exam_characters
- 3 The System gallery
- 4 How to use objects from the System gallery=How_to_implement_objects_from_the_System_gallery
- 4 Proximity Sensor=Exam_Proximity_Sensor
- 4 PointLight=Exam_PointLight
- 4 Sound=Exam_Sound
- 4 Viewpoint=Exam_Viewpoint
- 4 Text=Exam_Text
- 4 Link=Exam_Link
- 4 Timer=Exam_Timer
- 3 The Logical gallery
- 4 How to use objects from the Logical gallery=How_to_use_objects_from_the_Logical_gallery
- 4 Logical objects using Boolean operations=Logical_objects_using_Boolean_operations
- 4 Filters of events=Filters_of_events
- 4 Miscellaneous=miscellaneous
- 1 Assembling Scene
- 2 Creating, Opening, and Saving 3D Scenes
- 3 Create a new scene=Create_a_new_scene
- 3 Use background schemes=Use_background_schemes
- 3 Open an existing scene=Open_an_existing_scene
- 3 Save a scene=Save_a_scene
- 3 Prepare a scene for publishing=Prepare_a_scene_for_publishing
- 3 Upload scene to the World Wide Web=Upload_scene_to_the_World_Wide_Web
- 3 Undo/Redo operations=Undo/Redo_operations
- 3 Import Scene=Import_Scene
- 2 3D Navigation
- 3 Move a camera in the Perspective View window=Move_a_camera_in_the_Perspective_View_window
- 3 Using viewpoints=Using_Viewpoints
- 3 Moving around: Walk, Fly, and Study=Moving_around:_Walk,_Fly,_and_Study
- 3 Restore, Fit, and Align=Restore_Fit_Align
- 3 Keyboard commands=Keyboard_commands
- 3 Move a camera in the Plan window=Move_a_camera_in_the_Plan_window
- 3 Setting Perspective window options=Setting_Perspective_window_options
- 2 Using Objects
- 3 Using objects=Using_Objects
- 3 The Scene Tree=The_Scene_Tree
- 3 Place objects into a scene=Place_objects_into_scene
- 3 Add objects to the Object gallery=Add_objects_to_the_Object_gallery
- 3 Select objects=Select_objects
- 3 Delete objects=Delete_objects
- 3 Rename objects=Rename_objects
- 3 Drop objects=Drop_objects
- 3 Align an object=Align_an_object
- 3 Move objects into another hierarchic level=Move_objects_into_another_hierarchy_level
- 3 Manipulate objects in the Plan window=Change_size_position_orientation_using_Object_Manipulator
- 3 Cut, copy, and paste objects =Cut,_copy,_and_paste_objects_
- 3 Placement=Placement
- 3 Update objects=Update_objects
- 3 Save an object =Save_Object
- 3 Insert objects from other scene=Insert_Objects_from_Scene
- 3 Manipulate objects in the Perspective View window
- 4 Manipulate objects in the Perspective View window=Manipulate_objects_in_Perspective_View_window
- 4 Object manipulator controls in the Perspective View window=Object_manipulator_controls_in_Perspective_View_window
- 4 Rotate an object =Rotate_an_object
- 4 Scale an object =Scale_an_object
- 4 Move an object =Move_an_object
- 4 Replace an object=Replace_an_object
- 4 Adjusting a camera=Adjusting_a_camera
- 2 Manipulating Plan
- 3 Scroll a plan (pan the view)=Scroll_a_plan
- 3 Change a view=Change_a_View
- 3 Zoom of plan=Zoom_of_plan
- 3 Fit plan to object=Fit_plan_to_object
- 3 Fit plan to a scene=Fit_plan_to_scene
- 3 Turn the Grid on/off=Turn_the_Grid_on/off
- 3 Guides =Turn_the_Guides_on/of
- 3 Keyboard commands=A_keyboard_commands
- 1 Making Scene Interactive
- 2 Operating with Object Properties
- 3 Objects properties=Objects_properties
- 3 Viewing properties=Viewing_properties
- 3 Change properties=Change_properties
- 2 Object Interaction
- 3 Interaction of the objects=Interacting_of_the_objects
- 3 Events=Events
- 3 Routing in the Properties/Events window=Routing_in_the_Properties/Events_window
- 3 Routing in the Routing Diagram window=Routing_in_the_Routing_Diagram_window
- 3 Rules for Routing=Rules_for_Routing
- 2 Manipulating Objects in Routing Diagram
- 3 Move an object in Routing Diagram=Move_an_object_in_Routing_Diagram
- 3 Hide or show objects=Hide_or_show_objects
- 3 Find the selected object=Find_the_selected_object
- 3 Turn the Snap Valid Routes On/Off=Turn_the_Snap_valid_routes
- 3 Turn the Follow Selection On/Off=Turn_the_Follow_selection_On/Off
- 2 Animating Objects
- 3 Animation=Animation
- 3 Create an animation=Create_an_animation
- 3 Animator toolbar=Animator_toolbar
- 3 Preview an animation=Previewing_an_Animation
- 3 Select a keyframe=Select_a_keyframe
- 3 Cutting and copying keyframes=Cutting_and_copying_keyframes
- 3 Animating a viewpoint=Animating_a_viewpoint_object
- 1 Using AVI Recorder
- 2 Key Features of AVI Recorder=Key_Features_of_AVI_Recorder
- 2 Record a movie=Record_a_movie
- 2 AVI Recorder Options=AVI_Recorder_Options
- 1 Creating ISA Object
- 2 Save a scene as a new object=Save_as_a_new_object
- 2 Editing ISA object=Editing_ISA_object
- 2 Examples
- 3 Exposing texture and material properties from simple geometry objects=Using_simple_geometry_objects_from_VRML_editors
- 3 Exposing several textures fields from complex objects=Using_objects_from_ISB
- 3 Controlling animation=Controlling_animation_from_3D_Studio_MAX
- 3 Exposing texture from ISA scene=Exposing_texture_from_ISA_scene
- 3 Controlling animation from ISA scene=Controlling_animation_from_ISA_scene
- 1 Appendixes
- 2 Troubleshooting=Troubleshooting
- 2 ISA limits=ISA_limits
- 2 Creating ISA Objects using ISB=Creating_ISA_Objects_by_ISB
- 2 Object Gallery
- 3 ANIMATED=ANIMATED
- 3 CHARACTERS=AVATARS
- 3 LOGICAL=LOGICAL
- 3 SYSTEM=SYSTEM
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